>xabsl
Behavior Documentation
>
Index
>Agents
>Symbols
>Basic Behaviors
>Options
>> play_dead_demo
>>>
sleep
>>>
mirror
Option play_dead_demo
State Machine
This browser can't display the SVG file
svg/option_play_dead_demo.svg
.
The
Adobe SVG Viewer 3.0
can be downloaded from
http://www.adobe.com/svg/viewer/install/main.html
State sleep
If that state is active,
>
This enumerated output symbol is set:
leds.face1
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face2
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face3
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face4
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face5
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face6
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face7
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face8
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face9
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face10
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face11
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face12
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face13
=
leds.blink.llll
>
This enumerated output symbol is set:
leds.face14
=
leds.blink.llll
>
This enumerated output symbol is set:
motion.type
=
motion.type.play_dead
The decision tree:
This browser can't display the SVG file
svg/option_play_dead_demo_state_sleep.svg
.
The
Adobe SVG Viewer 3.0
can be downloaded from
http://www.adobe.com/svg/viewer/install/main.html
Pseudo code of the decision tree:
/** */
if
(
(
switch.hind_back_button_pressed
()
)
&&
(
state_time
> 1000
)
)
{
goto
sleep
;
}
else
{
/** */
if
(
(
switch.fore_back_button_pressed
()
)
&&
(
state_time
> 1000
)
)
{
goto
mirror
;
}
else
{
stay;
}
}
State mirror
If that state is active,
>
This enumerated output symbol is set:
leds.face1
=
leds.blink.lloo
>
This enumerated output symbol is set:
leds.face2
=
leds.blink.lloo
>
This enumerated output symbol is set:
leds.face3
=
leds.blink.lloo
>
This enumerated output symbol is set:
leds.face4
=
leds.blink.lloo
>
This enumerated output symbol is set:
leds.face5
=
leds.blink.lloo
>
This enumerated output symbol is set:
leds.face6
=
leds.blink.lloo
>
This enumerated output symbol is set:
leds.face7
=
leds.blink.lloo
>
This enumerated output symbol is set:
leds.face8
=
leds.blink.ooll
>
This enumerated output symbol is set:
leds.face9
=
leds.blink.ooll
>
This enumerated output symbol is set:
leds.face10
=
leds.blink.ooll
>
This enumerated output symbol is set:
leds.face11
=
leds.blink.ooll
>
This enumerated output symbol is set:
leds.face12
=
leds.blink.ooll
>
This enumerated output symbol is set:
leds.face13
=
leds.blink.ooll
>
This enumerated output symbol is set:
leds.face14
=
leds.blink.ooll
The decision tree:
This browser can't display the SVG file
svg/option_play_dead_demo_state_mirror.svg
.
The
Adobe SVG Viewer 3.0
can be downloaded from
http://www.adobe.com/svg/viewer/install/main.html
Pseudo code of the decision tree:
/** */
if
(
(
switch.hind_back_button_pressed
()
)
&&
(
state_time
> 1000
)
)
{
goto
sleep
;
}
else
{
/** */
if
(
(
switch.fore_back_button_pressed
()
)
&&
(
state_time
> 1000
)
)
{
goto
sleep
;
}
else
{
stay;
}
}