Game Control SymbolsThe formalized behavior references a variety of input and output symbols, which can stand for variables or functions of the agent's software. Constants are constant decimal values. EnumerationsName | Elements | Internal | Description | game.team_color | game.team_color.blue game.team_color.red
| | | game.state | game.state._initial game.state.ready game.state.set game.state.playing game.state.finished
| | | game.secondary_state | game.secondary_state.normal game.secondary_state.penalty_shoot
| | | game.penalty | game.penalty.none game.penalty.ball_holding game.penalty.goalie_pushing game.penalty.player_pushing game.penalty.illegal_defender game.penalty.illegal_defense game.penalty.obstruction game.penalty.req_for_pickup game.penalty.leaving game.penalty.damage game.penalty.manual
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Name | Type | Measure | Description / Parameters | game.own_team_color | enumerated | game.team_color | | | | game.opponent_team_color | enumerated | game.team_color | | | | game.player_number | decimal | | | | | game.penalty | enumerated | game.penalty | | | | game.penalty.remaining_time | decimal | | | | | game.state | enumerated | game.state | | | | game.secondary_state | enumerated | game.secondary_state | | | | game.kickoff_team | enumerated | game.team_color | | | | game.own_score | decimal | | | | | game.opponent_score | decimal | | | | | game.remaining_time | decimal | | | | | game.first_half | boolean | true/ false | | | |
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