>xabsl
Behavior Documentation
>
Index
>Agents
>Symbols
>Basic Behaviors
>Options
>> lnw_playing_striker
>>>
ball_reached
>>>
go_to_ball
>>>
search_ball
Option lnw_playing_striker
Goes to the ball and stops in front of it
State Machine
This browser can't display the SVG file
svg/option_lnw_playing_striker.svg
.
The
Adobe SVG Viewer 3.0
can be downloaded from
http://www.adobe.com/svg/viewer/install/main.html
State ball_reached
If that state is active,
>
This enumerated output symbol is set:
head.control_mode
=
head.control_mode.search_for_ball
>
This enumerated output symbol is set:
motion.type
=
motion.type.stand
The decision tree:
This browser can't display the SVG file
svg/option_lnw_playing_striker_state_ball_reached.svg
.
The
Adobe SVG Viewer 3.0
can be downloaded from
http://www.adobe.com/svg/viewer/install/main.html
Pseudo code of the decision tree:
/** */
if
(
(
(
ball.was_seen
()
)
&&
(
ball.distance
()
> 400
)
)
||
(
(
!(
ball.was_seen
()
)
)
&&
(
ball.time_since_last_seen
()
> 100
)
)
)
{
goto
go_to_ball
;
}
else
{
stay;
}
State go_to_ball
If that state is active,
>
The option
go_to_ball
is executed.
The decision tree:
This browser can't display the SVG file
svg/option_lnw_playing_striker_state_go_to_ball.svg
.
The
Adobe SVG Viewer 3.0
can be downloaded from
http://www.adobe.com/svg/viewer/install/main.html
Pseudo code of the decision tree:
/** */
if
(
(
ball.was_seen
()
)
&&
(
ball.distance
()
< 300
)
)
{
goto
ball_reached
;
}
else
{
/** */
if
(
(
!(
ball.was_seen
()
)
)
&&
(
ball.time_since_last_seen
()
> 100
)
)
{
goto
search_ball
;
}
else
{
stay;
}
}
State search_ball
If that state is active,
>
The option
search_ball
is executed.
The decision tree:
This browser can't display the SVG file
svg/option_lnw_playing_striker_state_search_ball.svg
.
The
Adobe SVG Viewer 3.0
can be downloaded from
http://www.adobe.com/svg/viewer/install/main.html
Pseudo code of the decision tree:
/** */
if
(
ball.was_seen
()
)
{
goto
go_to_ball
;
}
else
{
stay;
}